The challenge was to make something that would pass for a 3D DS Megaman game, with the absolute minimum polygons. I thought it was decent.
Stats:
- GEOMETRY: 464 TRIANGLES - TEXTURES: 64PX (X1), DEFAULT MAX COLOR (X4) - 3D STUDIO MAX 8 - ADOBE PHOTOSHOP CS - APPROX 6 HRS TOTAL WORK
I used just basic default colors for a lot of it and had a cel shade technique do a lot of the work. Next time I do something like this, I will go in depth with the textures.
BONUS! If your screen res is 1024 x 768, it's wallpaper size!